4.45 out of 5
4.45
98 reviews on Udemy

iOS Game Development in Swift 2

Learn to create a 'tripeak solitaire' card game
Instructor:
Sabatino Masala
10,780 students enrolled
English [Auto]
Create a game in SpriteKit using Swift 2.0
Work with SKNodes and SKSpriteNodes
Understand the entire game mechanics behind a Tripeak Solitaire game
Keeping their code structured & organized
Create parallax (motion) effects in SpriteKit
Create amazing animations using SKActions
Create a cross-device game (iPhone 4 - iPhone 6+ and iPad)

Lead instructor at codecaptain.io, Sabatino Masala will teach you how to create an entire Tripeaks Card game in Apple’s 2D gaming framework called SpriteKit.

Sabatino trained over 900 students in person and improved his teaching approach over the years so students could strengthen their programming skills in an effective and fun course.

2016 marks his 10th year of being a game developer and over the years he released over 27 games, 18 of which reached over 1 million unique players!

All that attention didn’t go unnoticed, because recently, one of the biggest companies in the gaming industry reached out to him, and that company was Nintendo. They made him a certified Nintendo developer, so you can rest assured you’re in the right hands for learning a thing or two about game development.

This course is meant for students with some prior experience in (app) programming and want to start learning game development in iOS. This course will provide the source of every step in the lectures, so no need to worry when you’re stuck somewhere!

All the assets will be provided and you’re free to use them in any other project.

What will I learn in this course?

  • The Model View Controller (MVC) pattern
  • The Swift programming language
  • SKScenes for managing the menu and game scene
  • SKNodes and SKSpriteNodes
  • SKTransitions for transitioning between scenes
  • UIMotionEffects for parallax effects
    • Creating delegates and subclasses to communicate effectively between UIKit and Spritekit
  • Dazzling animations in SpriteKit using SKActions
  • Cross-device compatibility (we’ll support all iPhones starting from iPhone 4 as well as the iPad)
  • Keeping your code structured and organized
  • The entire game mechanics for creating a Tripeak Solitaire game
  • Solving issues that have origins in the Swift compiler
  • Squatting bugs in a timely matter
  • Focussing on an impeccable user-experience

The ideal student has…

  • … some prior experience with Xcode
  • … some programming experience in Swift or Objective-C
  • … a big interest for game development and isn’t afraid to get its hands dirty when experiencing an issue

Before we start

1
A quick overview

Basics

1
Starter project overview
2
How to add a card on screen
3
How to create a peak
4
How to create 3 peaks
5
How to create the last row of cards

Interaction & peak logic

1
How to create the back of the card
2
How to receive taps on the card
3
How to work with card managers
4
How to create a flipping animation

Game Logic

1
How to create the deck
2
How to create the main game logic
3
How to keep the score
4
How to display the score
5
How to add a started / game over state
6
How to add overlays

Extras

1
How to animate the dealing
2
How to add the background
3
How to add sound effects

Menu & timed mode

1
How to create the menu scene
2
How to create the buttons
3
How to add configuration
4
How to add timed mode

Finishing touches

1
How to pause the game
2
How to add a parallax effect on the background

Multi-device support

1
How to manage layouts
2
How to support multiple devices
You can view and review the lecture materials indefinitely, like an on-demand channel.
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don't have an internet connection, some instructors also let their students download course lectures. That's up to the instructor though, so make sure you get on their good side!
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Includes

4 hours on-demand video
Full lifetime access
Access on mobile and TV

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