Hi, and welcome to my course Android Game Development Tutorial. I am Sandip, and I’ll be leading you through the course.
This course is for absolute beginners and newbies on android game programming. I’ll walk you through the process of creating a simple Android game without using any 3rd party Game Engine like Unity or LibGDX. Sound exciting? Let’s get started.
In this tutorial, I used Eclipse ADT Bundle, which was still actively used by android developers, 3 years back, when I recorded these videos. Android Studio is now the official IDE for Android development and I’ve tested the code to be working perfectly in the latest versions of Android (9.0 or Pie) and Android Studio (3.5.3). The Android Studio full source code is inside the course.
I believe the best way to learn game programming is by making one. So, I will show you how to create a simple “Plane Shooter”-ish Android game from scratch, step by step in a completely hands-on style. You’ll learn how to draw and animate objects on Canvas through a custom View class, create a game loop in Android, detect Touch Event and Collision, play sound effects, etc. If you’re curious about building an android game by writing code in Java, without using any 3rd party Game Engine this course is a good place to start.
You don’t need prior knowledge in Android Game Development but you should have some experience in android development using Android Studio. You should have Android Studio up and running since it’s now the official IDE for Android development and follow along with the lectures by watching, listening and practicing using Studio. Since we’ll be using Java, you should have a fundamental programming knowledge like object, class, variable, if-else, method, etc.